Adobe Flash Clashes with Apple and HTML5?

by Joel Howe 19-February-2010

So much hype going on these days in the world of web standards and interactive media. Apple is in the middle of a full-on Flash-bashing PR blitz, saying Flash is a CPU hog and causes crashes. Open standards advocates continually troll blogs posting that HTML5 can "do anything that Flash can". Adobe seems fairly quiet in what I can assume is preparation for the Creative Suite 5 and FlashPlayer 10.1 salvo. I like that calmness from a personal standpoint, but I fear that famous reality distortion field.

Here are a few points that I see as an animator and, more specifically, as an Adobe shareholder:

Adobe Owns Design Tools

Creating animation, and more importantly, interactive animation, is a difficult thing. One has to create art assets and write code and then assemble them into a singular design. You need a strong authoring environment to give you the flexibility and freedom to be creative. Adobe is the gold standard in authoring environments for all things visual, proven most recently by the celebration of 20 years of Photoshop. Any web/interactive designer I have met (worth their salt) is using Adobe's tools. I have heard a few of these designers complain about the cost of the software, or performance on their older computer, but not about the tools. The design landscape for web or print would be absolutely barren without Adobe's tools.

Adobe Owns Designers

I do not see any development tools for HTML5 or Canvas that I, as a designer, would personally want to use. Actually, the only thing I seem to find is a lot of JavaScript snippets and code libraries. How can we build complex (or even simple) interactive, animated experiences that look good if we don't have some kind of timeline representation in the authoring tool? Am I supposed to use JavaScript to swap out sprites on a timer? Seriously? Sprites? Are we programming arcade games for the 1980s again? Canvas (and any JQuery-esque libraries) are great for core web site functionality, like form validation and image galleries, not for game or rich media development. How willl Canvas or JavaScript-based tools replace Flash on the content generation side without robust authoring tools? Won't Adobe be the first to offer these kinds of tools, in say Dreamweaver?

Does Apple Own Designers?

Here's the big question. Apple is by far the OS/platform of choice for designers. I know that Adobe has found an audience in creatives on a PC platform over the years, but by and large, most would want to work on a Mac over a PC. So assuming designers are essentially fans of both Apple and Adobe as a demographic, who will win their hearts? Apple certainly has clout, but how will Adobe's users take the news that one of their design tools, and possibly some of their own work, as being labeled resource hogs and something that could easily be replaced with a little JavaScript? I am a PC guy, so I don't have this internal conflict, but I am finding this question fascinating. As a Mac-based Flash designer, where is the love right now?

What is Adobe To Do?

Adobe has to keep doing what they are doing, but possibly manage their image in the press a bit more. If FlashPlayer 10.1 delivers the full experience on mobile, then I think Apple will feel serious pressure to allow Flash on their platform. If my Blackberry or an Android phone can deliver a better surfing experience than an iPhone, that will changes the landscape quickly. We see RIM and Google and Palm all embracing Flash as a competitive advantage, so if Adobe delivers, it really could bring the mobile web into parity with regular browsers.

What is a Shareholder to do?

I am buckling down and waiting for the results for FlashPlayer 10.1 and Creative Suite 5. Adobe currently owns their space, and should for the forseeable future. Their customers will find CS5 to be a compelling upgrade, based on what I have seen in sneak peaks already. I know that the CS5 upgrade will look REALLY good to those still using CS3 or earlier versions. So I may have to re-evaluate if the pre-CS5 launch hype drives the price up, but as of right now the plan is to hold for the long term.

Tags:

Animation | Browsers | Flash | Web Site Design

Mint.com has got my Back

by Joel Howe 6-November-2009

Minty Email Thumbnail

I love using Mint.com for monitoring all of my personal financial activity. A perfect example is the email that I recently received from Mint.com regarding a credit card that I use. Could a company position themselves any better to appear that they are on my side? More...

Tags:

Reviews | Software

Flash CS5: First Look at New Features

by Joel Howe 5-October-2009

OK, I hadn't expected to get too excited about what was going on in content creation software in terms of upcoming releases. Things have been busy here, so I haven't had much time to play with new tools, and to be honest, the current tools are working pretty well. Plus, with budgets being tight and with so much innovation (new features and workflows) in Adobe's Creative Suite 4, I didn't expect to see too much "must have" new features in CS5. However, things look to be heating up for Spring 2010, especially after seeing the list:

http://labs.adobe.com/technologies/flashcs5/

I have to say I am intrigued. I am not on the edge of my seat excited (yet) but I am very interested in how this early announcement shakes up rich media development. More...

Tags:

Animation | Business | Flash | Smartphones

Who can refuse CAD Software for 99 Bucks?

by Joel Howe 17-August-2009

Alibre CAD Deal for $99I don't travel in the mechanical CAD circles as much as I used to, but I still use CAD data in my animation workflows on almost a daily basis, so I do like to keep a pinky finger on the pulse of the MCAD industry. So when I heard about Alibre Inc.'s (http://www.alibre.com/) rather unique offer of their full featured Design Standard CAD software for the very sexy price of $99 USD, I took a step back. My first thought was, "Wow, they must be really desperate!". After that, I quickly grabbed my trusty AMEX card and bought a license! Am I crazy? More...

Tags: , ,

3D | Animation | Business

nPower Software: A First Class Third Party Developer

by Joel Howe 6-July-2009

nPower Software Home PageLike many people, I am quick to complain when a product or service doesn't live up to expectations. Today I am going to buck that trend and write about a company with a product and customer support that continuously exceeds my expectations, nPower Software.

A Superbly Crafted Plug-In

I have been a customer of nPower Software for years, using their products for CAD-based product animation projects. Current 3ds max users are likely to be using nPower's ProBoolean tools, which are now included as a standard part of 3ds max. I want to specifically address Power Translators, which allows me to import and manipulate NURBS data in 3ds max. More...

Tags: , ,

3D | Animation


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JoelHowe.com is a production of Framework Media, Inc.

About Joel Howe

Joel is a technical animator and rich media developer at Framework Media, and is using this site to discuss topics near and dear to his inner nerd. If you are interested in contacting Joel, feel free to use the form on the Contact page.

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